Beautiful and dynamic Overwatch


The amazing story, one of the most famous game companies, Blizzard, not given us any truly unique game. Before Warcraft was Dune 2, Diablo took a lot of genre roguelike, but by the time the World of Warcraft fans of online games have spent several years in Ultima Online and EverQuest. Nevertheless, almost every game Blizzard became the benchmark of the genre, in which acted. It is enough to remember World of Warcraft, whose ideas are still not very successful attempt to copy almost all the creators of MMORPG.

Exactly the same thing happened with the Overwatch. In fact, this is the usual command-line action – cheerful, with colorful graphics and familiar modes enough modest set of cards. But the more time you spend in it, the more clearly you understand – a genre of network shooters will never be the same again. Blizzard again did what she had always been able to: released the game, attention to detail.


The most important thing – unlike most online shooters in Overwatch just can not feel bad player. It does not matter whether you are cross-eyed by nature, if you are tired after a hard day, or simply just brought the game out of the store passed a ten-minute training and got into his first fight – you will still be able to be useful to his team, and every second of the fight will be understood, that you – a full member of the show.

The secret of success is simple – in Overwatch incredibly thoughtful set of characters. At this point in the game 21 character, the developers plan to add a few more before the end of the year. Bleeding in the classic sense is absent – all the characters are available from the start, and with all the possibilities. In addition to the primary weapon (usually something like a pistol or rifle, but there are a few melee), the hero is a four to five special abilities that are recharged for ten seconds, and the ultimate, the charging of which depends on success in battle.

The Overwatch is not useless or weak abilities – correctly using an arsenal of the hero, you can turn the local skirmishes, and then the match as a whole. In fact, more than half of the fighting in the game come down to a duel special abilities. It is very pleasant to those who shoots fairly mediocre – in Overwatch can be a successful player, not being able to take aim, but knowing where and how to realize the possibilities of his character.

But what is more important – in Overwatch is not weak, useless, and just similar characters. Everyone – absolutely everyone! – Fighter their own unique abilities and tactics of its own, so the first few hours exploring the game you just try different characters, accompanying almost every action of their admiration, “Wow, he can!”


Persons in Overwatch

That person game Tracer – armed with a pair of pistols fragile girl that is almost impossible to kill because of the ability to instantly jump through map. That shorty Torbjörn – all he wimp, but can build a powerful turret in seconds, which will deal with otherwise perfectly until Torbjörn smokes around the corner. Here Reinhardt – slow and clumsy, from which there are no confusing ranged – but under the cover of his shield the team can get to the enemy and kill it.

Any character in the Overwatch mastered in just a minute, but if something went wrong, the character can be changed immediately. And change the character during the match – not a fad, but the guarantee of victory: depending on the composition of your team and carried out missions you can really help some heroes and absolutely not “will drop” other. Of course, eventually you will have pets, the game for which will deliver a special pleasure, but on the whole Overwatch – of those games, where you need at least a little to understand all the characters: to know who is who best combined in a single command, which heroes “counter” to each other. This knowledge and the constant change of characters more suitable can save even the most seemingly hopeless situation.


Alas, but the combat system is the perfect spoil the players themselves – randomly chosen companions often ignore the command tactics, preferring to take UNV of tough guy with the most powerful gun, or the girl with the most elastic backside. The winner is usually the team that used to appear brave, ready to switch to a doctor. But wishing to playing support classes is now quite a bit – despite the fact that according to the final statistics of any match can be seen that Blizzard rewards not so much a personal contribution as the ability to play as a team.

Combat system in Overwatch

Therefore, potential of the Overwatch combat system, fully implement a well-coordinated team, which players can change their compositions on the fly, adapting to enemy tactics. The impetus for the emergence of such teams will probably be the rating of the game mode – but at the last moment removed from the release version by transferring the output at the end of June. By this time, the bulk of the players just familiar with all the characters.


Nevertheless, even in random battles Overwatch is amazingly dynamic and exciting game. Matches last for less than ten minutes, even maps and very detailed, yet compact – so you get in a fight almost immediately. Places on each team is much smaller than the available characters – only six players – so almost every time you face a completely new set of enemies and tactics, and the two fight even on the same map will always be dissimilar. Of special mention is the entertainment – Overwatch beautifully drawn, and the number of replicas, which diversify the characters fighting, is beyond counting.

Game modes are fairly standard – a key control points or support of transportation, which is necessary to cover on the way to the base. But Blizzard and added something from himself – brawl mode, first debuted in Hearthstone. It is the same battle, but with modified rules – for example, now the heroes twice the health, but also increased the rate of recharge skills. Special balance fights will not, but the problem here at all in the other – to add variety by making mode, changing every week.

In addition to the exciting fights in the Overwatch holding and development system. It is entirely built on collecting – for each character are drawn dozens of images, replicas, victory poses and other tinsel, which seems to be unnecessary, but still so desirable. For each level dialed issued a box, which is somewhat random items. Duplicate items can be exchanged for the currency for which bought your items. It seems to be a simple system – but in Overwatch hang out on dozens of fights just for the sake of your personal Tracer looked unlike those who play other.

Overwatch final verdict

Overwatch is often criticized for the high price – at the time, both in the online genre adopted shareware model, of Blizzard asks for his performance of 2000 rubles on the PC and 3200 on consoles. But this approach completely fits into the concept of Overwatch: entertain the player for the full program. There is no need to spend time on the right pumping capacity and production of rare equipment, do not have to constantly invest – enough to spend ten minutes of training. Immediately after that, you can forget about all the limitations and immerse oneself in the great battles.

OVERWATCH Ninja, Sniper Gameplay

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